Showing posts with label character design. Show all posts
Showing posts with label character design. Show all posts

Sunday, June 20, 2010

Paaaaaint

I've been super lagging over the past couple of months with my art, mostly because I wasn't satisfied my how I was painting in Photoshop. For some reason real life painting skills didn't seem to be compatible with a digital medium. I've been working on this piece slooooowly for the past few weeks, and I think I've finally gotten to something that I feel is worthy of posting.





I know there should/could be more of a background, but I'm on a bit of a Leyendecker kick right now, so I can't be bothered. I also had the hardest time deciding what to draw/paint (being given assignments in school had kinda sapped my ideas away temporarily) so I went on a character generator for some ideas.

Thursday, January 28, 2010

Yay, Maquettes!

So, we finally started building the armatures for our maquettes for character design class on Tuesday night. Today in class we continued on in the process of building them up from their wire frames. It seems to be moving fast to me, but my instructor assures us that it's all in the details.

This is the armature of the maquette, which was made with a combination of 16 gauge hardware wire, floral wire and hot glue. To get the proportions right, we made a drawing to scale of the character in pose and cut wire to size.




Next, to bulk up the "skeleton" we added aluminum foil (and some more hot glue) to give it some form. This also prevents the sculpture from getting too heavy and breaking at narrow point s when the sculpey is baked.




And, here it is with some sculpey slathered all over it. It's not much too look at now, but in a week or two, it should come out halfway decent. :)